Sage, Viper may have to be played differently after Valorant patch 5.12
Changes galore.
While thesweeping nerfs to Chamberare the highlight of Valorant patch 5.12, the French sentinel is not the only agent to receive changes.
New patch 5.12 Public Beta Environment notes detail adjustments to nearly every agent in the game, including buffs tonew controller Harbor.
Other agents like Sage and Viper will also receive small but significant changes to how their abilities work, potentially reshaping how they are played.
Here’s a look at every agent change coming in patch 5.12.
Nearly every single agent is being tweaked in Valorant patch 5.12
Several powerful ultimates now require more points, which means they are now harder to earn. At the same time, the health values of various abilities have been tweaked.
Breach
Chamber
Chamber is without doubt the biggest loser of patch 5.12. His abilities have been nerfed across the board, and he can no longer put as much distance between himself and danger with just a single teleport anchor. It will now be a lot easier to counter and punish him after he teleports.
Cypher
Fade
Fade has been hit by yet another nerf, albeit a small one. The lower health on Prowler should make it slightly easier to deal with and destroy, particularly for agents she is strong against, like Chamber.
Harbor
The longer duration for High Tide and Cascade should improve Harbor’s ability to control spaces and exert his influence, giving his team a more generous time window to work with.
KAY/O
Killjoy
Lockdown, an ultimate that can easily be destroyed by non-ultimate utility like KAY/O’s FRAG/ment molly, is now a bit more challenging to take down. For instance, Sova’s Hunter’s Fury will need the full three shots to destroy it.
Phoenix
Raze
Like Fade’s Prowler, Boom Bot is getting a health nerf. It is a bit easier to destroy, while Blast Pack gets a health boost instead.
Sage
Sage’s Barrier Orb now takes slightly longer to reach its maximum health, so she will have to place it a little more proactively.
At the same time, changes to her Healing Orb now incentivize her to save it for teammates instead of using it selfishly.
The paltry 30HP self-heal pales in comparison to the 100HP healing for allies, forcing players to prioritize team play.
Sova
Recon Bolt is a bit more hardy, and can no longer be destroyed by a single shot from a Classic.
Skye
Viper
The nerfs to Viper’s Pit punish players who like to play aggressively outside the pit, and the changes sharpen the disadvantages of exiting the pit.
Yoru
Read thefull PBE notes for patch 5.12 here.
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